//
//  GameRuleViewController.m
//  Tongcheng
//
//  Created by 邢广范 on 2017/4/4.
//  Copyright © 2017年 Tongcheng. All rights reserved.
//摇钱树-说明

#import "GameRuleViewController.h"

@interface GameRuleViewController ()

@end

@implementation GameRuleViewController

- (void)setupNavigation
{
    self.navigationItem.title = @"玩法说明";
}

- (void)viewDidLoad {
    [super viewDidLoad];
    [self setupNavigation];
    // Do any additional setup after loading the view from its nib.
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
